| Pursuit
Group players in a circle. Put any question/answer type game in
the center. The game begins by choosing one person as a "chaser"
and another as the "runner". The chaser picks a question
from the deck and reads it aloud. The runner decides whether to
play or pass. If the runner passes then he must drink. Activity
cards may make the game more interesting. If the runner answers
the question correctly then the chaser has to perform the action
on the card. If the runner gets answers wrong then he must do the
action.
Obviously, it is possible to avoid a 50% possibility of performing
an "activity" by simply continuing to pass... but this
also means you drink *every* time. Eventually, you might decide
to risk it.
Now if you are the chaser... you are more or less at the mercy
of the runner.
Each turn is for only one question, and the runner and chaser position
each rotates one person clockwise each turn. Everyone gets to play.
After all the cards are dealt, simply shuffle and deal again. Lastly,
the dealer starts turning over cards, while counting from 1 (ace)
to 13 (king), if the count and the card turned over are equal in
value then all players drink that many drinks. Play continues until
everyone is sick of the game, or sick from the beer.
|